What is DRAW?
DRAW is Olympe’s development environment and it represents the entry point to build projects.
At its core level, DRAW operates with bricks. Basically, a brick represents any functionality (e.g. mathematic operation, Visual Component, data model) used to build applications and services.
Editors and sub-editors
DRAW’s interface is organized into editors and sub-editors, each has specific capabilities and different Marketplace items.
Editors are a way to edit objects created in DRAW. Each type of object has only one editor. The same editor can be used to edit different types of objects.
Sub-editors are sub-parts of the editors. All editors always have at least one sub-editor. They provide a way to specific parts of an object or the whole object if there's just one sub-editor.
Applications designed in DRAW can be tested real-time while being designed. At any time it is possible to open an App from a local or remote device to test it and see new functionalities appearing in real time without need to reinstall or reload, thanks to Olympe Runtime Agent.
|Action||Specific function executed when an event occurs.|
|Advanced mode||Allows to hide some UI functionalities and experimental bricks.|
|Brick||Functionality (e.g. mathematic operation, UI component, data model) used in DRAW to build applications, services or other bricks.|
|Constructor||Generated action to create an instance of a Business Model, define its attributes and persists it in Olympe database.|
|ControlFlow||Type to represent a pulse which triggers the execution of an Action.|
|Data Model||Represents business objects and their relations into an application. Composed of Business models.|
|Data Set||Set of instances of models with their relations and properties.|
|DRAW||Visual editor tool used to build applications.|
|Editor||Interface to edit objects.|
|Enums||Technical object type with a set of possible pre-defined values attached to it.|
|Folder||Container to organize content inside a Project.|
|Function||UI or Business logic made of sub-function calls.|
|Getter||Generated function which provides access to the attributes (properties and relations) of a Business Model.|
|Global data Set||Objects of all Data Sets and the objects created within an application.|
|Home Screen||Main screen used in the UI App.|
|Marketplace||Place where bricks are available in DRAW.|
|Material UI||Open-source Library that features React components.|
|Media Library||Assets collections (fonts, images).|
|OVM||Olympe Virtual Machine developed by Olympe which interprets software-as-data in real-time and transforms it into running programs.|
|Project||Container with apps, data models, interfaces, folders, business data.|
|Remote Action||Actions running on the backend and they are used explicitly within Actions.|
|Safe mode||Reload the UI Editor to recover broken projects without rendering any broken data.|
|Software-as-Data||Data generated by DRAW stored as database objects, not code.|
|Service||A function that runs inside a headless application.|
|Service App||Application which only runs logic.|
|Setter||Generated action to set the attributes of a Business Model.|
|Sub-editor||Sub-part of an Editor.|
|Theme||Description of visual guidelines for an application.|
|UI Application||Application which has a user interface.|
|UI Screen||Screen or Sub-Screen of an application that can be added to a ScreenFlow.|
|Visual Component||Content added to a Screen.|